YOM is constructed on high of Avalanche. Decentralized cloud gaming networks now have a house, and the selection was made with the belief {that a} full-fledged infrastructure is already in place. Sub-second finality, Sovereign L1 on the roadmap, and basis grants supporting the imaginative and prescient.
Learn🤝Avalanche
In case you missed it, YOM is constructed on @avax.
Our decentralized cloud gaming community has a house.
Subsecond finality. Sovereign L1 on the roadmap. and basis grants that help that imaginative and prescient.
1000+ nodes. Over 40 publishers. $0.05/session.
That is… pic.twitter.com/oeswHMpg8x
— YOM (@YOM_Official) Might 26, 2026
The numbers behind YOM’s present community are actual. 1000+ nodes, 40+ publishers, $0.05 session worth. This mixture makes Avalanche’s announcement greater than only a chain selection. That is the muse of cloud gaming, which is finished in a different way.
Why Avalanche was the proper selection
Cloud gaming infrastructure requires two issues that the majority chains do not supply on the similar time. The velocity of real-time streaming changes and the economics that work with session-level pricing.
Avalanche’s sub-second finality solves the velocity drawback. The community’s pricing construction makes $0.05 periods really viable. That is vital when competing with centralized companies that subsidize losses for years.
Sovereign L1 on the roadmap is the extra fascinating half. YOM’s devoted chain means the gaming infrastructure will get its personal financial atmosphere, somewhat than competing with all different purposes on a shared L1. This separation is vital when routing GPU compute and managing micropayments at scale.
What the numbers really imply
1000+ nodes means YOM has an actual distributed infrastructure. Cloud gaming is loss of life by latency, and geographic distance is loss of life by latency.
1,000 nodes distributed world wide convey computing nearer to gamers than a centralized GPU farm. Greater than 40 publishers means the provision facet is already up and working. The sport has been uploaded. The studio is actively engaged on this.
$0.05 per session is the place it breaks the comparability with conventional cloud gaming. NVIDIA GeForce Now and Xbox Cloud Gaming run a subscription mannequin that hides the precise value per session.
YOM’s pricing is clear and considerably decrease. It is because the infrastructure is owned by a single firm and doesn’t subsidize GPU prices from broader revenues.
What this says about the way forward for cloud gaming
YOM’s pitch is direct. They mounted cloud gaming. Players run the community. Goodbye Steam, PlayStation, and Xbox. That framing is greater than advertising. There is no such thing as a doubt that the centralized gatekeeping mannequin is reaching its limits, and that decentralized options might certainly supply higher economics and broader entry.
The Avalanche Basis’s grant supporting YOM exhibits that Avalanche views gaming infrastructure as an actual class price supporting on the basis degree. Mixed with the Sovereign L1 Roadmap, the partnership is constructed on a long-term scale somewhat than a one-off integration.
conclusion
YOM builds on Avalanche with sub-second finality, and improvement of Sovereign L1 is deliberate, work supported by Basis grants. The community already has over 1000 nodes working, serving over 40 publishers at $0.05 per session.
Cloud gaming with the proper infrastructure is totally different from the centralized mannequin we have seen for years. YOM is betting that the avid gamers working the community will produce higher outcomes than the subscription gatekeepers, and Avalanche is the chain that permits that guess.
